

Additional frames will help to avoid errors in determining motion vectors at the edges of the sequence of frames. This will greatly improve execution speed. Then merge, deleting unnecessary frames at the beginning and at the end of each segment. If you use FFMPEG, then there is a simple solution for this situation - cutting a sub-clip (not the original clip) into segments of 10-40 frames with overlapping and generating intermediate smoothed frames on these segments simultaneously. It is clear that slice threading (cutting a frame into parts for simultaneous processing of these parts) will only worsen the definition of motion vectors between frames. Testing/feedback on this would be welcome. The conversion feature also offers a “blend” mode which is much faster might be preferred by some people. Also, the interpolation is not perfect and sometimes results in artifacts. I get about 2fps on my computer during the export. The interpolation uses the ffmpeg minterpolate filter. Observe that every frame is unique by stepping frame-by-frame in the source viewer.Open the converted file when the conversion is complete.Select “Convert” and choose frame rate of 60fps and conversion mode = motion compensation.Observe that every other frame is duplicated by stepping frame-by-frame in the source viewer.Open a source file with 30fps frame rate.Set the video mode to have frame rate of 60fps.When converting a clip, there is now an advanced option to Override frame rate and set Frame rate conversion = Motion Compensation. If using a GitHub issue, make sure you indicate the version. Provide all feedback as a reply within this thread or as a GitHub Issue. We are also interested in major bugs in new features and changes specific to this release.ĭo not report about existing bugs that have not been indicated as fixed by this version. We are primarily interested in major regressions over the latest version v20.11.28. V21.01 BETA is now available to test Announcement
